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World Creation - Blog Posts

1 year ago
Your Stories Deserve To Exist In Incredible Worlds. Build Yours From Scratch With This Quick Guide That

Your stories deserve to exist in incredible worlds. Build yours from scratch with this quick guide that simplifies the sometimes intimidating process.

Read my guide here!


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2 years ago
Old Vs New Map For My Oc Universe :] [My Commissions!]
Old Vs New Map For My Oc Universe :] [My Commissions!]

Old vs new map for my oc universe :] [My commissions!]


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10 months ago

I'm gonna tell you about some worldbuilding I did

So basically, a world of people who live on a massive conveyor belt

I'm Gonna Tell You About Some Worldbuilding I Did

Like this

Each 'tile' is 1km×1km, and every 144 days, every tile moves forward once. A new tile is formed at the start, and the tile at the end is removed. Each tile has its own weather and plant life, but they gradiate with the tiles before and after.

Whenever a new tile is formed, ~30 people appear on that new tile, with the mental and physical maturity of about 6yos. The people on the final tile dissappear with it, no one knows what happens to them. The tile people spawn on is the furthest back they can go. They can go forward, closer to the disappearing tile, but not back. This means that everyone knows exactly when they die and can't do anything to escape it, and they are almost immortal until their tile dissappears (they still age tho, and at the same rate as us).

However, this means that when the 30 children are spawned on the new tile, no one can reach them. To help the children establish themselves, the people belonging to the tile just under them (~19 year olds) and the people who are a little younger have a large (and loud) festival to try to get the children to come to their tile so that they can be taught basic etiquette, language, be clothed and fed, and be taught how to survive in the odd world they live in. They stay around that tile and its adjacents until they're about 11. Then, they're slowly integrated into life living alone on their tile.

I'm Gonna Tell You About Some Worldbuilding I Did

I tried to make it so that almost everything about their culture reflects how their world works, including their clothing. Their sashes are meant to resemple a conveyer belt, (which is why it's one massive loop) and has the odd slits to help them carry things.


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6 months ago

So I was messing around and I kninda wonder what a 1D world would be like?

So some ideas:

The specs (what I call the “people” of this world) can only see what is right infront of them, however, they can ‘feel’ through ‘temperature’ and ‘activity’ what is going on around them.

I also throughly that language wise could be like colour shade and pitch of sounds.

Like on one spectrum for both

Like how bill cipher has colours for language on a 2D plane

It’s also intresting to think how a spec version of bill cipher may exist

I think of them like a glowing dot ngl


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